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Quake How-To

By Juergen Haas, About.com

2.3 Game Console Commands

For more info see http://www.planetquake.com/console/commands/quake.html

The console is an in-game command line at which you can issue commands, change variables and cheat. It is toggled by pressing the tilde "~" key when in a game. The main commands include -

  • god   

    Invulnerability

  • noclip   

    Walk through walls

  • notarget   

    Enemies won't attack player

  • timedemo DEMO   

    Play DEMO (eg. "demo1") at top speed and show frame rate

  • impulse N   

    Issue "impulse N"

    These are in-game commands which can be given special uses. The most common cheat is impulse 9 which gives all weapons.

  • bind key "COMMAND"   

    Bind a key to perform a command

  • map MAP   

    Load MAP

  • changelevel MAP   

    Load MAP without resetting player settings

  • quit   

    Exit to system

  • skill VALUE   

    value = 0 (easy) - 3 (impossible)

    Degree of difficulty. Level must be restarted to take effect

  • r_wateralpha VALUE   

    value = 0.0 - 1.0

    Opacity of water in maps with transparent water support (See Watervis)

  • _snd_mixahead VALUE   

    value = 0.1 - 1.0

    Raising this value is a good way to speed up the game at the expense of some sound lag. I use 0.3 on my slower computers

  • gl_texturemode VALUE   

    value = gl_nearest | gl_nearest_mipmap_nearest | gl_linear_mipmap_nearest | gl_linear_mipmap_linear

    Worst to best texture quality.

  • r_shadows FLAG   

    flag = 0 | 1

    Display model shadows

  • vid_wait FLAG   

    flag = 0 | 1

    Sync video output with screen refresh

  • chase_active FLAG   

    flag = 0 | 1

* License

* Quake How-To Index

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