2.3 Game Console Commands
For more info see http://www.planetquake.com/console/commands/quake.html
The console is an in-game command line at which you can issue commands, change variables and cheat. It is toggled by pressing the tilde "~" key when in a game. The main commands include -
- god
Invulnerability
- noclip
Walk through walls
- notarget
Enemies won't attack player
- timedemo DEMO
Play DEMO (eg. "demo1") at top speed and show frame rate
- impulse N
Issue "impulse N"
These are in-game commands which can be given special uses. The most common cheat is impulse 9 which gives all weapons.
- bind key "COMMAND"
Bind a key to perform a command
- map MAP
Load MAP
- changelevel MAP
Load MAP without resetting player settings
- quit
Exit to system
- skill VALUE
value = 0 (easy) - 3 (impossible)
Degree of difficulty. Level must be restarted to take effect
- r_wateralpha VALUE
value = 0.0 - 1.0
Opacity of water in maps with transparent water support (See Watervis)
- _snd_mixahead VALUE
value = 0.1 - 1.0
Raising this value is a good way to speed up the game at the expense of some sound lag. I use 0.3 on my slower computers
- gl_texturemode VALUE
value = gl_nearest | gl_nearest_mipmap_nearest | gl_linear_mipmap_nearest | gl_linear_mipmap_linear
Worst to best texture quality.
- r_shadows FLAG
flag = 0 | 1
Display model shadows
- vid_wait FLAG
flag = 0 | 1
Sync video output with screen refresh
- chase_active FLAG
flag = 0 | 1
* License

