6.5 Other Issues
- Game is too dark
If changing the brightness setting in the options menu doesn't work, you can use the xgamma program to brighten the whole display.
- Type xgamma -gamma VALUE before running the game, where VALUE is a number larger than 1. When you've finished, use xgamma -gamma 1 to restore the brightness.
- Mouse look
"This game won't let me look around properly. %$!$@"
- Bring down the game console with the "~" key and enter +mlook.
- Mouse doesn't work properly
Try the following -
- Start the game in fullscreen mode by using the -fullscreen option.
- From the game console, type _windowed_mouse 1
- If you're using fluxbox, try another window manager. Fluxbox has issues
with some games in fullscreen mode.
- If still without success, try the
NPRQuake or
Darkplaces
SDL clients.
Typing export SDL_VIDEO_X11_DGAMOUSE=0 before starting
the game will disable hardware dga mouse.
- Start the game in fullscreen mode by using the -fullscreen option.
- Game saves fail / Options not remembered
If you are running Quake as a normal user and experiencing these problems it's probably due to having insufficient privileges to write to the game directories. Solutions include:
- Run the game as super user: Type su and enter root's
password before typing glquake.glx ... to start the game.
- Change the game file permissions. Unix operating systems have
strong security preventing unauthorized or accidental file changes.
The simplest way to overcome this in a single user environment is to become
super user and change ownership of the quake directory with (as root):
chown -R USERNAME /usr/local/games/quake. However it is
recommended users read the chmod and chown man
and info pages to better understand Unix file permissions.
- In full multi-user environments it is recommended using the Darkplaces or QuakeForge game engines, which correctly place per-user data in their home directory.
Quake uses a confusing method of saving and restoring game options, especially when playing add-ons, and game options sometimes have to be reinitialized even though file permissions are not an issue. In such cases, the author can offer no simple advice %-/.
- Run the game as super user: Type su and enter root's
password before typing glquake.glx ... to start the game.
- Crazy polygons
Some mission-packs/mods for Quake can cause existing player/monster models to be drawn with lines all over the place. To fix this, delete the directory "quake/id1/glquake". When you next run the game, it will remake this directory and everything should be fine.
- Lines on screen
A common problem with 3dfx cards is a shower of flickering lines on the screen.
- From the game console, type gl_ztrick 0.
- Other graphical anomalies
Some Quake engines use an OpenGL speed-up known as multitexturing. This normally works fine, but if you are experiencing glitches you can disable this feature with the -nomtex option.
Older video cards may occasionally draw models in all white. See the PlanetQuake command list for in-game GL variables to fine tune performance.
- Glibc Problems
Some Linux software come as a Loki Installer shell archive with a ".run" suffix. The following tip is from the Icculus Gamers Faq:
Q: I'm using {random loki_setup based installer}, and it's telling me the "installation
* License

