Dragon is a simple game. All you need to control your dragon is your mouse, and with it, you can launch everything from meteors to ice balls. Based partly on the Chinese Yin and Yang, each weapon has its advantages against certain monsters, and disadvantages against other monsters.
Gameplay
This game's design is good. While the controls are a bit simple, the thinking and judgment are not. For example, if you launch a fireball at a fire dragon, it bounces off and nothing happens. However, if you launch ice at it, it goes down quickly. The Ying and the Yang! There are so many monsters to fight with so many weapons, that you will be entertained for quite a while. I loved watching the flying wooden ships continuously lose health as I launched a few fireballs at them.Graphics and Audio
The graphics range from satisfactory to better than satisfactory. They are great, miniature feeling graphics, with floating ships full of tiny humans to gigantic meteor ghosts that will spew realistic rocks at you. The fireballs have trails of flames. The ice clumps come with a frost trails. The audio consists of a few basic effects, but for this simple game, they don't matter much.Special Feature
The interesting part of this game is the Yin-Yang system. While launching rocks at stone dragons doesn't do much, a simple shot of ice will weaken it a bit more. Often, I accidentally launch some steel balls at a rock spirit, and they come right back and backfire. This game is not as mindless as its simple controls might suggest. It requires some basic sense of the rock-paper-scissors system.Bottom Line
This game is interesting initially, but gets boring pretty quickly, because of its simplicity and repetitiveness. I think this game has the potential to be much more interesting if a mission system was added. But for now, its just an infinite game to see how long you can survive.